Co-director, Gameplay Programmer, Technical Game Designer, Narrative Designer
January 2024 - April 2024
Project Team: USC Intermediate Game Project
Genre: Cooking/Management Game
Engine: Unity
Version Control: Perforce
Coding Language: C#
Special Skills: Yarnspinner
Release Platform: itch.io
Soul Season is a Cooking/Management Game where you play as the Grim Reaper, having broken out of your dead-end job ferrying souls to the underworld with a plan to start a new restaurant for monsters.
However, trouble rumbles from down below, as Satan wants you back working for the man…
Will your restaurant survive the week, or is it doomed to go six feet under?
As a Co-director I was responsible for:
As a Gameplay Programmer I was responsible for:
As a Technical Game Designer I was responsible for:
As a Narrative Designer I was responsible for: