Game Projects
Gameplay Programmer, Narrative Designer, Story
An upcoming turn-based tactics game where you play as the last surviving member of the human race and lead a group of robot zealots in a crusade to avenge humanity.
AI Engineer
Scarecrow is an upcoming third-person stealth game in which play as a scarecrow and protect your bird feeder from greedy squirrels!
Gameplay Programmer, Technical Game Designer
Sword and Paperwork is a Turn-Based Tactics Game where you journey with a crew of misfits to stop an army of other-worldly parasitic warriors from taking over your dimension!
Co-director, Gameplay Programmer, Technical Game Designer, Narrative Designer
Soul Season is a cooking/management game in which you play as the Grim Reaper, having broken out of your dead-end job ferrying souls to the underworld with a plan to start a new restaurant for monsters.
Narrative Designer
Eight Moons to Eternity is a hybrid top-down shooter/resource management roguelike in which you travel through an endless number of bleak realities, hoping to repair humanity's last bastion of Eternity before mankind wipes itself out!
Gameplay Programmer
Sorcerer Smackdown is a 2d fighting Game in which use your brains and brawns to determine who's the best wizard wrestler of all time!
Gameplay Programmer
A clone of Portal created as the final project of ITP-380, USC's Game Programming Class.
Gameplay Programmer
Jizo No Akumu is a third-person adventure game where you play as Jizo, a young Japanese girl forced to confront a nightmarish Baku demon in order to save her family.
Gameplay Programmer
Boo's There? is a puzzle adventure game in which you use your toolkit of monster-hunting detective tools on Halloween to find out if those at your doorstep are mischievous children or sinister monsters!
Narrative Designer
Eye 4 Eye is a first-person puzzle game in the vein of Her Story where you play as Hazel, a grizzled detective from a cyberpunk future sent to explore a high-profile missing persons case.